You can find part one of the Essence article here and part two here. Today we’re going to lead with powerhouse The Ever Rising Tide and then for completions sake take a look at the final three which are mostly stat procs. All data is from the PTR and can change before Live but if they’re going to make changes they should really move that […]
We continue the Essences article series with part 2 featuring Vision of Perfection, Conflict & Strife and Crucible of Flame. Fistweaving, Paladins with 40% wings uptime and so much Tranquility it’ll feel like Uldir. Read more inside.
8.2 adds a new type of power in Azerite Essences. A new path in the Heart of Azeroth itself. Read through an in-depth look at the first half of the healing Essences.
Crucible of Storms items all come with a special effect of some kind, keeping the loot interesting and unique. We’re going to take a look at all of the healer gear and judge which are worth wearing and which still need work before the patch goes live. All healing specs welcome.
Battle for Dazar’alor adds four new healing trinket and at the moment they’re a big ol’ mixed bag. Let’s look at each in more detail.
2k20 Update: This article was written almost two years ago now. Before Azerite had more than one outer ring, before Essences and Corruption, when our Regrowths averaged 20k a piece. G’huun was our end boss and Infested plagued every dungeon. Hell, the Germination build wasn’t even quite dead yet. Requirements change over time and in the case of healing we usually end up facing burstier […]
Antorus: The Burning Throne adds 7 new healing trinkets across 11 bosses and there’s plenty of variety; however, our options might be limited due to the power of the Pantheon trinkets that drop off Argus himself (herself? Itself?). Blizzard have otherwise done a fantastic job balancing the Antorus trinkets and almost all of them are at least ‘pretty good’. Weak Auras are included where advantageous.
In 7.2.5 Blizzard introduced a new system of RNG into the game, featuring it on several legendary items and a trinket. It was accompanied by a brief explanation in a Reddit developer AMA. It’s designed to smooth out your luck, making chance-based items much more consistent at the cost of the huge streaks you can achieve with pure chance. Think of it as ‘Good luck […]
UPDATE: Trinket numbers were adjusted again with the live patch. All values contained within have been similarly updated. Tomb of Sargeras adds six new healer trinkets across nine bosses and the effects vary wildly. In Nighthold we got one great (Map), one situationally powerful (Cake), one class dependent (Paradox), and one outright terrible (Mirror) trinket. They almost all received immediate buffs a week into the patch. […]
The 7.2 legendary changes are now live. Some of the changes are quite significant (shoulders) while others are smaller and just push items further into their niche. Some brief information on each is included below, and this post will change if any new theorycrafting is done. The changes can be found here. The Legendary Tier List has also been updated for 7.2 and can be […]